Kid Activities
1000's of Ideas for Childcare Professionals & Teachers!

Winter-Time Inside Games!

November 22, 2010 14:19 by Barbara Shelby



Both Active & Passive Ideas...




You will need:
Several sheets of white paper
Laundry basket
Ping-Pong ball
Empty plastic soda bottle

Crumple up the sheets of paper to make paper snowballs and  try one or more of the following activities with the children:

1. Set a Hula-Hoop on the floor and try to toss the snowballs into the circle.

2. Place a laundry basket on a table and try to toss the snowballs into the basket.

3. Place a Ping-Pong ball on the mouth of an empty plastic soda bottle, then try to knock off the ball with the snowballs without knocking over the bottle.



• Crumple up several sheets of paper to make snowballs. Before play begins, create a safe zone to which the children may run.

• Have one player hide (turn their back) with a stack of 'snowballs'. The other players pretend to ice-skate, ski, or play in the snow.

• With a shout of "Snowball Fight!" the hidden player begins to throw snowballs at the players, who must run to the safe zone before a snowball hits them.

• If the snowball thrower doesn't hit a player with a snowball, he must return to his hiding place, and play resumes.

• If a player is hit, he becomes the hidden player.
(With a larger group have 2 or 3 snowball throwers)



Adapt tic-tac-toe to play at different seasons and holidays. Take a large piece of poster board and draw the tic tac toe lines on it and laminate if possible. FOR WINTER....
Make winter shape templates of mittens and hats...or snowballs and snowmen.
Cut out the shapes (laminate if possible) and play as usual.



Black board and chalk or a Dry Erase board. Also markers, slips of paper with a different winter items/objects on each one,a container for words and timer.
Example of pictionary words:
mittens, coat, snowflake, sled, ice-skates, snowman, etc...

Divide the kids into teams. The player up draws a slip of paper from the bowl and then reads it silently and hands to it to the facilitator. The player must then draw clues as to what was on their paper -- their team guesses what it is. If the playing team guesses correctly, before the timer runs out, they get two points.

If the playing team cannot guess correctly, before the timer runs out, the opposing team may take one guess. If the opposing team guesses correctly they get a point and the playing team loses a point. Most points wins.
For small children don't divide into teams, use a timer or keep track of points. Just play until someone in the class yells out the right answer.


Play Simon Says according to the season and theme:
Frosty Says, The Snowman Says, The Polar Bear Says, The Penguin Says, The Gingerbread Boy (or Girl) Says, etc.



I live in Southern CA where we don't get snow. So, each December with my older group of children we assemble about 200 snowballs using newspaper and masking tape. (Or crumpled up paper) On cold days or on days we can't be outside, we have a snowball fight.

Divide the group into two teams. Put each team on opposite sides of the room with the pile of snowballs in the middle. On go, each team must try to get as many snowballs on the other teams side as fast as possible. I usually time them for about 1-2 minutes. At stop, all of the snowballs are on the ground and staff assist the children in gathering them into one pile and counting. The team with the least snowballs is the winner.

Of course you have to have the typical rules: you can't throw them at anyone, yada yada!. Smile  Have fun!! Tasha/California



Race against time and competitors to puff your ball to the finish line.
Large paper cups
Ping-Pong ball
Paper towel tubes

1. To set up, hang three large paper cups with tape off one side of a table, so that the cup openings are level with the table's surface. Fill each cup halfway with small prizes. (If it's a party; forget the prizes if it's NOT a party)
2. Give the first two players paper towel tubes and explain that when you place a Ping-Pong ball in front of each of them, they must blow through the tubes like a snowblower. (Point out that a gentle breath is all it takes to get the "snowball" rolling.)
3. Each contestant will have 15 seconds to direct the ball across the table and into one of the paper cups; if the ball goes over the edge first, that player's turn is over. Each winner gets to pick one prize from the cup--and the playing continues until each cup is empty.

(Just play if there are no prizers.This could be an on-going winter game; if it is, have the kids decorate their paper towel tubes with construction paper, stickers, ribbon, drawings, etc.


This is an Indoor race that challenges kids' balancing skills - penguin style.

Beanbag or Hacky Sack-style footbag
Have children stand side by side with their "eggs" (beanbags or Hacky Sack-style footbags) on top of their feet. Players try to shuffle across the room without dropping their "eggs." The first one to succeed wins.



Supplies: A 5-inch paper snow flake per team, masking tape or chalk

Divide children into equal teams. Use tape or chalk to mark a starting and turning point--about 10 feet apart for each team. Give the first team members a paper snowflake. At the signal, the first players place the snowflakes on their heads and clasp their hands behind their backs. They walk to the turning point and back.. If the snowflake falls off, players must return to the starting point and begin again.



Collect plastic grocery bags. Tie one on each foot. (This will take a little time.) Have children go into the gym and play a game--but they have to skate on the bags! Basketball is a riot! From Mrs.Z/Rochester, Mi.


One person picks something that is WINTER RELATED... and then the rest of the children ask "Yes -or -No- questions’ (up to 20 questions only) until someone guesses who/or what the person has chosen. Another version of this game is to place something "Winter-ish" IN A BOX that the children can't see. Play the game from there! (You could put in a mitten, snowball-in a baggie), hat, paper snowflake, chap-stick, etc.) 



Styrofoam ball for each team
Pencil for each team
How To Play:
Divide into teams. First child on each team will be given a Styrofoam ball (snowball) and a pencil.
On your mark- they are to bend over, place the ball on the floor, and push the ball with the pencil across the room, around an obstacle, and back to next child on team. First team to finish wins.



You'll need:
Styrofoam balls or balls of white yarn, spoons and mittens for each team.

Play this game as you would any relay race. Divide into teams. Each player takes turns putting on mittens and balancing a "snowball" on a spoon while racing to the other side of the room. Drop the snowball
into a bucket, return to the team, pass the mittens and go to the back of the line. First team to complete the race wins!



Materials: Draw Snow ball, snowflake and icicle shapes on paper...chairs or carpet squares, tape

Divide kids into 3 groups--
   • The snowballs
   • The snowflakes
   • The icicles.
Tape one labeled paper shape on each child to indicate what group they are part of. Have the children sit in a circle on chairs or carpet squares.
Choose one child to be Jack Frost and have him/her stand in the center of the circle.
Remove Jack Frost's seat from the group so there is one seat less than the amount of kids playing the game.
Begin by having Jack Frost call out ONE group name---such as "snowballs" (or one of the other two)

When a group hear their group name called, the children of THAT group run to a NEW chair in the circle. (All in that group switch seats) At the same time, Jack Frost tries to get into one of the empty seats...
Whoever is NOT in a seat is the NEW Jack Frost.
Jack may also call out SNOWSTORM! If so...All kids find new seats!

I first thought this game is only for younger children; however, even 3-5 graders wanted to play too! I join in and play with them. Laugh and have a good time. When adults laugh and play too...the kids have a better time! Barb



Do you have a 'small' group? If so, during the winter months when children can't get outside or if you live in a warm climate and want to have a snowball fight-- use large marshmallows.

The children stand across from each other and start throwing. Put the marshmallows into containers. The side that makes them all disappear first wins. After they all hit the floor you can use again to throw some more.

Remind the children they can't eat them after they hit the floor or ground! This is a fun activity for ages 3 and up.(My older grandchildren love to do this all year round when they visit, they bombard grandpa! Barb)



White balloons blown up
Adults to help
How To Play:
Children are divided into two teams. A sheet (the mountain) is held above eye level between the two groups by adults or tall youth (holding each end). Each side throws snowballs (white balloons) over to the other side. Adapted from



Supplies: Tootsie Rolls (1 for each child)
Shoe box for each team, Bell for each team
2 mittens for each team
2 bowls for each team

How To Play:
   • Place tootsie rolls, in a bowl, at the opposite end of the room. 
   • Divide the children into two or more relay teams.
   • Explain that when you say, "GO" the first person on each team will put on the mittens, step into the shoe boxes and race to the other end of the room.
   • They are then to pick up a tootsie roll out of the bowl and race back to their team still wearing their mittens and shoe boxes.
   • Pass the mittens and shoe box to the next person in line, sit down, eat your tootsie roll.
   • The first team to finish eating their tootsie rolls wins! Adapted from



   • Have a large area with two adults and their own gloves, hats, coats, scarves, and boots laying next to them.
   • The children l line up in front of one of the adults and one at a time run up and place an item of winter on the adult.
   • The first team done wins.
   • Children love the excitement of this game and it also gets a lot of energy out on days it is too cold to go outside!



Supplies: A line drawn or taped on the floor --pre-made tissue paper snow balls.
How To Play:
   • Set a time for 2-3 minutes.
   • Yell, "GO"!
   • Each team throws their tissue paper snowballs back and forth across the lines.
   • When the timer goes off, the team with the LEAST amount of snowballs on their side wins.



My kids (all ages) have a great time balling up old newspaper and then taking the "snowballs" outside for an old-fashioned snowball fight. Just remember that newspaper can leave inky hands... you could also use that rejected copy paper that is saved in trash bag or large marshmallows (both read about elsewhere on this site) for warm climate winter game ideas! From Casey


***Idea: PLAY COLD BALL using a large white Styrofoam ball…the same way you would play "Hot Potato".


PASS THE ICE (Young kids)
Play just like hot potato only with an ice cube. When the music stops... clap for the person with the ice.


PASS THE SNOWBALL - Circle Game (For younger kids)

When you have snow--make a couple snowballs and freeze them until they are very hard.
Have the children put on their mittens. and play the "Wonder-ball game".
While passing the snowball around the circle have children memorize and say, 

"The wonder ball goes round and round. To pass it quickly, you are bound. If you're the one to hold it last. The game for you has quickly passed. Out goes Y-O-U!"

The children sit out the rest of that round (or you can have them stay in--it's your choice how you play this part)
The kids will think it's fun wearing their mittens during inside time--to play this game.

There have been several games in here describing games that simulate "indoor ice-skating". This is what we do with out kinder-program.
We make a skating rink on the carpet by placing tape on the floor as an outline and then put wax paper on the children's shoes. They really like to do this---and it's also good for indoor large motor skills. (Sarah/Oakbrook)




10-12 magazines for each team
Scissors for each team
Construction paper
Glue or stapler

Create identicle lists of winter items.
Example: snow, mittens, gloves, ice skates, winter coat/jacket, sled, hot cocoa, ice, snowman, igloo, earmuffs, scarf, polar bear, christmas tree, holiday toys, a winter scene, Holiday food, etc.

1. Divide the players into two or more teams.
2. Give each team a stack of magazines, scissors, and a Scavenger list
3. Have teams search the magazines for the items on their list to cut out. Glue or staple to the construction paper.

The team has found the most items at the end of the time wins. (Remember this activity-it can be adapted to any other time of the year!)




Snowman Themed Games

March 25, 2010 14:10 by Barbara Shelby



Fill two liter pop bottles with some sand; paint them white and add a snowman face! The children then row a ball at the snowmen and try to knock them down (You can play this seasonal game from first snowfall to last)



(Team game good for a party)
A roll of toilet paper for each team.
Sheet of orange, black, red and yellow construction paper for each team.
Hat for each team
Scissors for each team.
To Play:
Have several teams of four or five children. When you say, "GO" they should wrap one of the people on their team up in toilet paper (leaving an opening for nose and eyes). Once they've built their "Frosty" they can utilize the hat and construction paper to decorate him. Put a time limit on decorating. Give a prize for the first completed Frosty, most unique Frosty, ugliest Frosty, cutest Frosty, Biggest, Smallest, etc.



Build a plump, snowman in the yard/play field. Make a game of taking turns trying to land a hat on his head by throwing it Frisbee style from 10 (or age-appropriate) feet away.



Cut out two large circles in a large piece of cardboard; make it the shape of the bottom of a snowman. Next draw a snowman head on the top…
Give the children white beanbags, white socks balled up, or white paper crumpled into balls to represent snowballs. These are thrown at the snowman target.
You can assign points to the circles.


Draw a very large 3-circled Snowman...
Attach it to a wall or door. Draw on his features and put a small black cross where his nose should go.
Cut out carrot-shaped noses from orange card stock ...When about to play, attach a piece tape to the back side of the nose.
Blindfold children and proceed as playing "Pin the Tail on the Donkey". You can also play Put the Top Hat on Frosty!



   • Ball up a white sock of white paper and Play “MELTING SNOWBALL like Hot Potato

   • With musical games play the Frosty the Snowman song...lyrics here...

   • Instead of "Simon Says..." play FROSTY SAYS..." or The SNOWMAN SAYS

   •  MELTING...Have children pretend they are snowmen that are melting.



layed like "Doggie Doggie, Where's Your Bone?")

1. Children sit in a circle.
2. One child is chosen to be the snowman. With eyes covered, that child can sit or stand in the center of the circle.
3.Give a small carrot or an orange carrot shaped pattern to one child.
4. Have the child hide the carrot behind their back. All other children also have their hands behind their backs.
5. All children chant:

Snowman, Snowman, Where's Your Nose?
Somebody took it from your home.
Upstairs, Downstairs, by the phone...
Wake up Snowman, Find your Nose.

6. The child in the center now uncovers their eyes and  guesses which child they think has the snowman's nose. The 'snowman' gets up to three guesses.
7. The child who is holding the snowman's nose, now becomes the new snowman in the middle!  

Balloons-Amount depending on the number of groups you will be having)
Extra large white sweat suit or a large white T-shirt.

1. Inflate balloons in advance.
2. Divide kids into teams of equal number of players.  Have one of the group put on the suit or tee shirt over their clothes.
3. Teammates are given the task of stuffing the suit with balloons. 4. Set a timer for two minutes and see how many balloons the team can stuff into the outfit before the time is up.
5. The next team of Snowman stuffers tries to top the previous record.



1. Put together 2 boxes of items that a snowman would wear.  Be sure to include scarves, hats, gloves/mittens, boots, large buttons with double sided tape on the back and brooms.
2. Make a carrot nose using orange felt and elastic so the kids can put it around their heads over their own noses.

3. Divide the children into two groups with each forming a line.
4. Have each player run to the box; put on the snowman clothing and hold the broom.

5. After putting on all the clothing - kids must perform a quick snowman shuffle...take everything off and run back to tag the next person




Gym Games for School-Age Kids!

March 24, 2010 16:59 by Barbara Shelby

QUESTION: Besides exercise, what benefit do children receive from games?


Many games help children learn skills they need to know: 
   • How to solve problems...
   • How to do things hand and body wise ...
   • How to follow directions and rules...
   • How to be fair...  •How to wait their turn...

Lots and lots of games on KidActivities! Be sure to check out the many games in the category list on the left side of each page! There are also games in every 'Theme and Holiday' Category.


Designate boundaries. Depending on the size of the play group, one or more children are the Blob.
Any one tagged by the Blob must join hands and become part of it.
Object: For the Blob to devour everyone and for everyone else to stay alive as long as possible.


Use whatever you have that can be thrown and not hurt anyone…
Balls, wads of paper, sock balls, rubber chickens, koosh balls, etc.
Have two equal teams with a center line.
Each team starts with the same amount of items.
At the signal each team throws whatever it can get their hands on—from their side of the line to the other side.

Players continue to throw until the signal to stop (or if music is used when you play—and the music stops)
The winning team is the side with the least amount of garbage on it’s side.
To play more rounds—divide the garbage evenly again and continue. Keep score of whoever has the most wins.

You can add interest by having the “losing team” pick up all “garbage” or have both teams pick up garbage but the losing team has to do what the winning teams directs---such as accomplish a certain amount of push-ups- sit-ups, etc.


One person is "it." Whenever someone is tagged by "it" they must hold a bandaid (their hand) on the spot where they were tagged. Then the game continues.
When someone runs out of bandaids, (they get tagged three times), they are frozen until two other people come over to them and "operate."

The two other people need to tag the frozen person at the same time and count to five. 
Switch the person who is "it" often.


Play as with dodge ball, but instead of sitting out to the side-- players sit down where they are tagged by the ball.  From their sitting position, the octopus (tagged kids) help with tagging any players who get close enough to be touched. If a player is caught this way, they also sit down where they have been caught.


One player is designated to be the lighthouse.
One quarter of the players assumes the role of “rocks” and they scatter in a bounded area.
All the other students become ships and boats of various sizes.

  • The ships blindly navigate their way (eyes closed) their way about, attempting to reach the safety of the lighthouse.
  • If a boat bumps into a rock, the boat becomes and extension of the existing rock and makes the noise “swish” (water lapping against the rocks).
  • The lighthouse constantly goes “Beep! Beep! Beep!” to help the ships reach the safety of the lighthouse. 


Equipment :3 Balls (Beach Balls)
Players scatter over the playing area and a ball is tossed into the air. The objective is to keep the ball in the air using any part of the body.
Once one ball is up, get two or three balls going at the same time.
Keep count of the number of times the ball (or balls) is kept up in the air before it hits the ground.
Youth try and better the number next time around.


K-6…Promotes cooperation and develops strength...
Need several old sheets or blankets

#1 Version: Divide the group into two teams.
Give each team a blanket.
Have one player from each team lie down on the blanket.
The teams must drag the body on the blanket from one end of the gym or yard to the other.
Whoever crosses the finish line first, wins.

#2 Version: You can also increase the number of kids on the blanket and have more draggers pulling them…or have an entire team get on the blanket and try to move to the destination point and back by rolling, scooting, shuffling, etc.

#3 This vesion is played as a relay...
Have players form teams of 6-10.
Players form pairs within their teams.
Object is that one player drags his/her partner who is laying or sitting on the sheet or blanket to the end of the room (or where you decide) and drag back again.
(They can also switch at the half-way point.- If they don't switch half-way -they go all the way back and then switch places.
Each pair repeats the process-- until all have had a chance to drag and be dragged.


Ball of any type,
Large area for play
Something for a goal (desk, basket, trash can).

  • Divide  group into two equal-sized teams and have them sit on the floor at opposite ends of the room.
  • Place a goal at each end and the ball in the center of the room.
  • When given the signal for play to start, the children must crab walk to the ball and attempt to kick the ball toward their goal and score.
  • Players must stay in the crab-walk position the entire game. Failure results in the opposing team getting a free kick.
  • After a goal is scored, the ball is placed in the center of the play area and the game resumes.
  • The first team to reach an agreed-upon number of points wins.
    From Indoor Action Games for Elementary Children (1989, Parker Publishing).


It's a simple race.
First, hold a broom or baseball bat in the air, looking at the top of it.
Keeping your eye on the top, spin in a circle 10 times.
Now (try to) run to the finish line. Lot's of silly fun should follow...



  • The players are divided into 2 equal teams standing on either side of a center line.
  • One of these is the "True" team and the other is the "False" team.
  • Each team has a goal on either side of the center line.
  • When the leader gives a true statement, such as "Grass is Green", the true players run for their goal, chased by the false team.
  • If tagged, the members of the true team become members of the false team. (and just the opposite if the question is false)
  • The team that has the most players at the end of the playing time is the winner.


Players stand and hold a bed sheet on opposite ends.
A ping pong ball is placed onto the sheet.
The sheet is then raised or lowered.
The object of the game is to get the ping pong ball to fall off the other team's side of the sheet.


Body part freeze tag is just like regular freeze tag except once tagged, you are NOT completely frozen.

  • Select one or two children to be “it.” These children run around tagging other children.
  • If a child is tagged on the arm, only the arm is frozen.
  • If tagged on the leg, only the leg is frozen, so the child must hop on one leg.
  • If both legs are tagged, the child can pull himself along the ground with arms (assuming they weren’t already tagged).
    The object is to completely freeze as many as possible.
    If you want, you can have others unfreeze body parts as well.


Children are divided into teams. Each team selects one child from their team to be the prisoner of the other team; the two prisoners are placed in jail.
This can be a designated area or a chalk box if playing outside.
The teams each line up and the object of the game is to free the prisoner from the other team.

The teams must get to the prison by going to the other team’s side to free the prisoner.
If tagged, that child then becomes a prisoner too and must go to jail.
If a child makes it to jail, he or she is safe as long as he is inside the prison.
The rescuer can only rescue one person at a time and can choose the right time to “break for it.”


This game is fast-paced and great for a larger group.

  • One child is Mr. Wolf and stands against the wall with their back to the room.
  • The rest of the children line up on the opposing wall.
  • The children ask in unison, "What time is it, Mr. Wolf?"
  • Mr. Wolf gives a time, such as 5 o'clock, and the children take that many steps towards Mr. Wolf.
  • Eventually, Mr. Wolf answers, "Lunchtime," and turns to chase the children back to the wall.
  • Any child who gets tagged before reaching the wall becomes a Wolf as well.
  •  The balance of the game soon shifts, with all children becoming Wolves.


CATCHING STARS (Similar to Mr. Fox)
This game was developed in Africa...

  • Divide the players into two groups: Stars and Catchers.
  • Set up two boundaries about twenty feet apart.
  • Catchers: Stand in the middle of the two boundaries
  • Stars: Stand on one side of the boundaries
  • Catchers: Say "Star light, star bright, how many stars are out tonight."
  • Stars: Say "More than you can catch!"
  • The stars run across to the other end and try not to get tagged.
  • The winner is the last person to get caught.


Required: Brooms, rubber ball, and goals (boxes or buckets)
Players: 2 or more
This game can be played in any size room.

  • Make two goals opposite of each other.
  • Start the game with a face-off in the center of the room.
  • Opponents attempt to hit the puck into the opposite goal.
  • The goalie is allowed to block shots in any way he desires.
  • Penalties may be assessed for delaying the game, holding the puck with hands or feet, high sticking or other unnecessary roughness.
  • The opposite team may receive a free shot (except for goalie) on goal when penalties occur.
  • For large groups limit number of players and substitute once a score is made.


You need: A gym floor with 4 squares ...

  • The player in square 4 serves the ball by bouncing it in his square and tapping the ball into another square.
  • The player in that space must tap the ball (after one bounce) into another kid's area, and so on, until someone misses the ball, lets the ball bounce twice, or sends it out of the grid.
  • The player who misses the ball steps out and the remaining players rotate up through the numbered squares.
  • If you are playing with more than four players, a new player enters the game at square 1.
  • The player who is out waits in line to re-enter the game once square 1 is open again.
  • Whoever is now in square 4 serves the ball to resume play.


Required: Blindfold
Players: Medium to large groups
Here’s a quick game that can be played in a classroom or gym.

  • Select one player to wear a blindfold and they are to be placed into the center of the room.
  • Once the player is blindfolded and in position, the other players must stand in one of the four corners.
    They must do this very quietly (no talking allowed) and within 10 seconds.
  • If a player is not in a corner by the time your done counting, that player is out of the game.
  • The player that is blindfolded will point to one of the corners and all the players in that corner will be out of the game.
  • To be fair you cannot go to one corner, make noises and then quickly move to another corner.
  • If no one is in a selected corner, the players have 5 seconds to get to another corner before a new corner is selected.
  • The one person that was never found will be the new player in the middle.


In an area of 60x30 (volley ball court or gym) place squeaky toys, balloons, chairs, ropes. and cones randomly about.
Kids form partners.
One person is blindfolded; their partner must talk them through the "mine field."
Partners may not touch each other at any time.
Try and make it from one side of the playing area to the other.
Several pairs may try to maneuver at the same time...


Need Flags or a strip of cloth to be used as a tail.
Players have a tail inserted into his/her belt or pocket that is hanging at the back-side.
All players chase one another trying to collect tails, while protecting his/her own.
Players with the most tails collected in a specified time are the winners.


The children begin by " popping " around the gym as pieces of sticky popcorn, searching for other pieces of popcorn.
When two pieces of popcorn meet, they stick together.
Once stuck together, they continue to pop around together, sticking to even more pieces, until they end up in a big popcorn ball.


(This could also be called Zoo, Ocean, Circus, or Outer Space, if you are having a "Theme"; You'd just change the names to go with the theme.)

  • Depending how many children you have--form teams. You can have anywhere from 3 Teams to ?????
  • Teams are in their groups and one end of the gym.
  • Players in teams have DESIGNATED NAMES:
    Sheep, Cows, Horses, Pigs, etc.
  • Two or three persons are "It" in the middle of the room.
  • "It" calls out the names of the animals (Example - Sheep)
  • All sheep must run to the pen at the opposite end of the room without being caught.
  • When "BARNYARD" is called, everyone must run to the opposite end.
  • Penalty for being caught is to run all around the barnyard (A LAP OF THE GYM) once--- and then they can come back in the game!
    (Remember to change the "It" people)


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  • DISCUS THROW: Use a paper plate
  • SHOT-PUT: Use a balloon
  • TRACK RACE: Each player lines up at the start line and race by placing the heel of one foot against the toe of the next. The first one to the end of the track and back wins.
  • HIGH JUMP: Each contestant takes a deep breath and whistles. The contestant who holds the note the longest wins.
  • HIGH DIVE: Each player stands on a chair (or faces the chair back-rest and then kneels chair seat) with ten clothes pins and drops them into an empty bottle. The player that gets the most wins. Source:


Required: Playing cards (preferably larger size) and activity slips-two of each directive (be creative)
Players: Small to large groups

  • For 'Fitness Mania' the players will perform a variety of fitness activities in order to improve their own levels of physical fitness. (Muscular strength, muscular endurance, body composition, flexibility and cardio respiratory endurance). Present it as a game!

  •  Divide into two teams; each team will line up in a horizontal single file on opposite sides of the card and activity slip piles.
  • The first person on each team will run towards the middle and pick up a card and and activity slip.
  • Each card represents a number. 2 =2, Jack = 11, Ace = 14, etc. That is the number of times the team will perform the task. Note: If a player picks up an activity that their team has already done, they must pick another activity slip.
  • Players will run back towards their group then read and perform the activity as a group. (Example: Do ____ curl-ups).
  • The next person in line then goes and the game continues until all of the cards or activity slips are gone.
  • The team that finishes first wins.

Exercise ideas:
Sit ups, push ups, right sideway leg lift, left side-way leg lift, run in place, shoulder rolls, jumping jacks, hop on right foot, hop on left foot, jump up and down, scissor jump-steps, siwmming from waist motion, jump rope in place-without a rope, etc.


Everyone walks around with their eyes closed in a small space.
When they bump into someone--they ask, "Pruie?"
If "Pruie" is said back to you--- then they are not the person you are looking for and you continue looking in the group.

The referee has whispered to one person, telling them that they are the "Pruie".
The Pruie does not have to close their eyes and if someone bumps into them and asks "Pruie?" they do not respond.
This is the clue to join onto their hand and open your eyes.
The fun comes when there is only one person left to find the Pruie!


Select one child,to start the game and be the “stoplight”.
All the children line up on the other side of gym.
The 'stoplight' yells “Green light!” and the children lined up start running.
Object of game: The first one to make it to the stoplight wins and is now the stoplight.
It gets tricky when the stoplight changes...

  • The stoplight should yell “Red light!” to get children to stop.
  • Any movement by a child means she is sent back to the beginning.
  • The stoplight can also call out “yellow light” which means the children can only walk very slowly.
  • Variations to this game include yelling “red light” two times in a row, or adding body movements. Say “green light” with your arms up one time and then say “red light,” but throw your arms up again to confuse runners into thinking your body language says “green light.”


Scatter out several hula hoops around the floor.
Assign taggers to freeze the other players.
Students inside a hula hoop can not get frozen, but can only stay long enough to count to 10.
Only one child per hula hoop is allowed.


This game is played like traditional tag.
The number of children playing, will determine the number of "ITS" you have--which would normally be from 1 to 3.
Every ______ minutes, change your "It".


Formation : Scatter
Three or four players are "It".
Players try to tag others.
Other players can be immune from the tag by holding their nose with one hand and their toes with the other.
They can only hold this pose for three seconds.
They must immediately start to run after stopping in his manner.
When tagged they also become an "It".



1. Choose one child to become "It."
2. Divide the remaining players into teams of three members each. Each team will choose one of the three members to be a target. The target on each team will wear an identifying marker such as a piece of masking tape.
3. The Game:
Players  hold onto their teammates' wrists.  "It"  counts to 10 while the other players move away from him/her. Players continue to hold each others wrists during the entire game.
4. Once "It" reaches 10, they race to each team and try to tag the targets.
5. Each team  blocks/protects their target.
The winning team is the one that avoids having its 'target' tagged.

If a large group of children are playing, have more than one "It".


All the children line up side by side except the player who is the caller. The caller stands at a distance from the lined up players.
He calls on each player in turn to take a number of steps toward him. The steps allowed are: baby steps, giant steps, and scissor steps (like forward jumping jacks.)
The player answers "Mother, may I?"

The mother answers "Yes, you may."
The player takes the given number of steps toward the caller.
If the player forgets to ask permission after they get directions--- and takes steps toward the caller--- they are sent back to the starting line. The first player to reach the caller is the winner and new caller.
Idea: Change the name to the season: Teacher May I? Santa, Snowman, Cupid, Leprechaun, Bunny, etc.


Scatter with 3 or 4 kids who are "It".

  • When players are tagged, they must lie on their backs, feet up in the air.
  • They are free if another person can touch both feet with their elbow before being caught.
  • Time game so many get a turn at being "It".


Need Soft balls- For Medium to large groups

  • Mark off square play area.
  • The ball thrower will be in the center of the square.
  • There are safe zones at each of the corners where all the players called 'Cats' will be.
  • When the thrower calls "Cats In The Corner", the Cats have to run from one corner to another without getting hit by the ball.
  • They can go any direction including diagonal as long as they do not get hit.
  • Any player hit by the ball is out.
  • If you have a large group you can have several balls and a couple throwers.


Purchase feathers at a local craft store.
Give each child a feather.
When you say, "GO!" the kids start blowing the feather in the air. Whoever can keep the feather in the air the longest (using only his/her breath) is the winner.
This game can also be played in teams.


Half of the group are called foxes and the other half are named rabbits.
Rabbits are standing behind a line at one end of the play area. (home)
Foxes are scattered all over the gym.

  • Captain Rabbit leads his/her brood for a walk.
  • The leader of the foxes says : "Run Rabbit Run!"
  • All rabbits run trying to return to their home.
  • All TAGGED rabbits become foxes.
  • Continue until there are no "rabbits" left. 


Equipment: Sponge balls of various sizes
A ball is thrown in to start the game.
The teams (each on their own side of line) throw two or three balls, back and forth, trying to hit the opposite team.
As players are hit, they must go stand behind the opposing team on the back line so that they can RETRIEVE the balls AND THROW THEM BACK to their team.


This is a 'version" of Duck, Duck, Goose.

  • While young children think "Duck, Duck, Goose" is fun---those over grade 2 may take offense with playing a "Baby" Game...that's when you try the game with a "Themed" title or this type of game name!
  • It's still Duck, Duck, Goose---but with a different name!
  • Have children sit in a circle... 
  • One person is "It".
  • This person runs around the circle touching the players on the back saying: "Squat, squat, squat"

When "It" touches a player and says "Scat", that person must chase "It" around the circle.
"Scat" tries to tag "It" before he/she gets home.


A basic tag game.
If children are tagged, they must stand with their legs apart (stuck in
the mud) until someone crawls through and releases them.


1.  You have two or more taggers, and two youth with rubber chickens.
2.  The taggers run and tag children to freeze them.
3.  The students with the rubber chickens can run around and unfreeze the "frozen."
4.  After a few minutes switch the taggers and the chickens.


Make sure there are no trip hazards.
Blindfold all children, set them a distance apart from each other, spin them gently/slowly around, and then turn them loose.
They must find their friends, link arms, and then find the rest of their friends.
They will have a good time shuffling around and bumping into each other!
(Be sure an adult is present at all times)


Two players hold a soft rope or stick 3' to 4' long. Players take turns leaning backward and shuffling under the rope. Lower the rope after each round. (Be sure to play Limbo music!)


Have all players join hands in a circle. Choose a 'Cat' and a 'Mouse'.
The cat chases the mouse around and through the circle.
Players help the mouse but not the cat. When Mouse is caught a new Cat and Mouse are chosen.


(Your own Guinness Book of Records!!!)
This one is a surefire winner! Keep your own program, classroom, or family book of records; have kids/players try to set records for things such as:

  • Most jumping jacks
  • Jumps in jump roping
  • Running laps in gym
  • Running laps outside
  • Most crafts made for the month or year
  • Longest handstand
  • Most books read, puzzles completed, etc.
  • Anything else that you can think of.
  • When they start to utter that they are bored give them a new record to break and a fun reward if they set a new record! Be sure to make this a yearly ongoing event---NEW records can be set each year!!! 



For a safer version:

Instead of using actual Hockey sticks, use foam noodles that are for swimming. Instead of a puck, use a waffle ball. If you don't have small goals, use two cones at each end.

Tape or mark off the boundaries. Make sure to enforce a "no high sticking" rule before the game begins. This will ensure that the teams aren't whacking each other with the noodles. Have a penalty box for the rule-breakers. You can make a time limit, or a goal limit. If you have many kids be sure to switch out players…


TIP: Do you remember your favorite game as a child?
Teach that game to your kids!!! Celebrate and have fun keeping the old games alive!


Saw this quite awhile back ...don't remember where...but it works!
When the kids' legs are out and hands clapped above the head, this is called "teepee" and when the kids' legs are together and hands at their sides, it's "pencil."
They can learn this skill slowly as they shout "teepee... pencil...teepee...pencil."


'Simon Says' started as a game in New York State's Catskill Mountains during its heyday as a resort area. It was designed to get older women up and exercising.


Check out the Indoor or Outdoor Walking Club! A great idea!

Looking for more games??? Just click on your interest!

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